Space Engineers is entering the Beta development stage!

Today, we are pushing all the features from last week’s enormous update to the stable branch. Just in case you missed the news, this includes the total block redesign, new multiplayer netcode, a tutorial campaign and much more! We wanted to make this great update available to all players, as you’ve been asking for it all week! This update marks the transition of Space Engineers entering into the Beta phase.

Throughout its time in Early Access, Space Engineers has become the first space sandbox game of its kind and size; as a result, we have successfully established ourselves as one of the leaders in the genre. Very few games allow you to build such a huge variety of ships, stations, voxel based planets, and mods. It has one of the biggest workshops on Steam thanks to its amazing modding community, with more than 240,000 items and counting!

At the moment, a great multiplayer experience is our primary goal. We are proud of the strides we’ve made with our newly implemented multiplayer and are planning to improve it even further in the future.

So what do you need to know about the Space Engineers Beta?

The most important thing to remember with this announcement is that there are still more improvements, optimizations, and contents to come. As an example, we can confirm that one of the things being worked on currently is a new HUD which should significantly increase immersion in game. Beta simply means that we feel the game now has a solid foundation. Some of the new models will be receiving adjustments because of feedback from the community. Thanks to feedback from the Space Engineers community, we were able to clean up many, many bugs and crashes that our players were experiencing regarding multiplayer and online play.