The Diablo franchise has been around 18 years, and apart from expansions, it’s only in it’s third installment, with Diablo 3 hitting more systems than any previous title in the franchise, and Blizzard’s dedication to producing unmatched quality it’s little surprise that we’re talking about Diablo 3 more than two years after it’s initial release.
Modern-day gaming often brings us games that could have done with a little more development time, and Diablo 3 was no different, and not until the Reaper of Souls expansion where most of the initial problems resolved.
But after 2 years, numerous patches, and the loot defining expansion, Diablo 3 is one of the most complete titles you’ll lay your hands on. Bringing all of the above to next-gen consoles, at a budget price with visuals that match a P.C’s highest setting, and run perfectly smooth at 1080p, Diablo 3: The ultimate evil edition is much more than the common “Next-gen remake”.
After making your choice from a roster of 6 classes which includes the Crusader who’s a full-on tank, introduced in the expansion, you’ll begin your adventure, firstly running a few errands and then searching for the fallen star, after this point, you’ll soon hit the end of the first act, and the game draws you in with a pretty dark story-line which as expected early on is far more than the simple “fetch this item and the world will be a better place”.
As with most RPG style titles, the first hour or two is least friendly, you’re getting used to your character, and new moves are opening up pretty quickly, as you approach level 20-30 you’ll soon have a wealthy selection of skills to choose from all of which are capable of making easy work of the majority of foes.
Each class has a wide selection of skills, both passive as well as triggered through a button press, this lends itself well to console controls, and makes throwing out your wildest spells and powers as simple as a slash of a sword, as you expect from a diablo title, it’s balancing these powers with buffs from your weapons and armour to try and keep the powers effective, while also giving plenty of protection, It all works incredibly well, and yet the chance of a legendary loot drop keeps you playing far past the initial campaign.
Taking into account that some of the difficulty levels don’t even open up until you’ve reached level 60, there’s plenty of ground still to tread, and experimenting with the higher difficulties brings its rewards in the way of boosted XP.
But for many people, they’ve already experienced Diablo 3 on one format or another, and beside the Reaper of Souls expansion, there’s not that much to be excited about if you’ve had the game and expansion previously or still play regularly.
The main benefit here, is how well it runs, and the fact that all the patches and improvements made over the last few years, are all in place for a seamless and superior quality outing.
If you’re lucky enough to have a super powered P.C, Diablo 3 and Reaper of souls, move along there’s nothing to see here, but for those who had Diablo 3 on PS3, the graphical boost is massive, and suddenly all those dark grungy areas are clear, sharp and full of atmosphere, think the PC’s highest settings, with a slightly better camera angle, and running perfectly smooth, tests have shown there’s the odd frame rate drop on Xbox One but we’re still talking 55+ fps, and some colours slightly out in places on PS4 (a slightly cooler tint compared to the PC & Xbox’s warmer tint in a few areas, but no matter which console you have, the Ultimate evil edition is near-perfect and you’ll struggle to pick fault in any way, unless you have a PS4 and Xbox One, super-sharp eyesight and a distinct preference of one or the other, and then you’ll still find it incredibly tough to pick out much difference between them